| Introduction to Reinforcer |
|---|
Although leaderless and reduced to ruins, Operation Counterstrike had gone ahead - a lone man
had leapt through the slipgate; leapt into the unknown to stand against an army foreign to this
world and, ultimately, leapt into a trap! The only remaining survivors, three Enforcers spared
from Sub-Niggurath's grip, hear his call of distress and prepare to engage the now dormant gate.
Driven by duty and fortified by training, they shall be the aid that the embattled warrior so
desperately needs!
Reinforcer is a squad-based strategic romp through all of Quake's single player levels. You will
command three elite Enforcers, each with unique traits and abilities, as they attempt to rescue
the entrapped Quake Man. Elements such as height advantage and flank maneuvers introduce new
concerns to the game as you attempt to reach the end of each level before medical supplies run
too thin.
The latest version is Reinforcer 1.1 - the last version of this generation of Reinforcer.
It's a bit buggy and lacks a few features I think are important, but it's still pretty fun. I would
like to revisit Reinforcer some time, but with a better design.
| The Reinforcers |
|---|
Bomber
An expert with explosives and the handling of heavy-weapons, Bomber wields an auto-loading grenade launcher. He offsets the relatively short range of his weapon by additionally carrying a limited supply of rockets, useful for taking out groups of targets. To cope with the rigors of combat, Bomber is outfitted with yellow armour.
Healer
Although handy with a shotgun, Healer's primary designation is combat medic. He has a solid knowledge of medicine of all kinds and is equipped with the latest field resuscitation pack, capable of bringing soldiers back from the very brink of death. Being so instrumental to the team's survival, he is protected by red armour.
Gunner
A master of weapons on all kinds, Gunner deems his custom nailgun to be the pinnacle of combat engineering. Lightweight and compact, the nailgun offers great maneuverability without sacrificing power. Gunner has further increased the flexibility of the weapon by adding a scope and a secondary sniper system, based around the Perforator design. To ensure high mobility, Gunner wears only green armour.
How to change the names...
| Screenshots |
|---|
Screenshots will be available soon...
| Downloads |
|---|
The latest release of Reinforcer did not include source code due to it being untidy and
bug-filled. However, I've since decided not to continue with Reinforcer as it is, so I've
added the available source as an extra download below.
Old Releases
Reinforcer 1.0
ZIP